وظائف شاغرة
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SNA1599 - Unreal Artist / Animator
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قطاعOutput
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دائرةAbu Dhabi Studio HQ
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قسم3D Designer
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نوع العقدPermanent
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المكانAbu Dhabi
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آخر موعد لتسلّم الطلبات19-أكتوبر-2019
Job Description
The role of a 2D/3D Animator/Unreal Artist is to create cutting-edge animations, AR/VR and motion graphics in coordination with branding and on-air graphics content for Sky News Arabia.
Key Responsibilities
- Develop storyboards and be happy to take direction from the Senior Designers and the Head of Creative.
- Excellent communication and organizational skills, and the ability to work within a team required.
- Excellent skills in task management and prioritization required.
- Ability to work independently, take initiative and establish processes required.
- Work closely with the art department to develop ideas, execution, and rendering of complex motion graphic and animation sequences. Work with Designers, Animators and developers to determine new techniques for the AR/VR production pipeline.
- Create, manage, and optimize 3D assets (organic, environments, hard surface, and more) in UE that meet the high performance requirements of AR/VR projects for multiple projects simultaneously.
Key Skills, Experience and Educational
- Bachelor degree in computer science or any degree related to animation and motion graphics.
- 5 years experience in animation and motion graphics.
- Minimum 3-years experience with Unreal Engine 4.
- Working knowledge of the content creation tools and processes involved in real-time 3D asset production.
- Experience with 3D tools including 3DS MAX, Cinema 4D, Zbrush.
- Ability to create both hard surface and organic models with a high level of realism.
- Superior eye for lighting, color, composition and detail.
- Ability to work within tight deadlines while maintaining high visual quality.
- Ability to juggle multiple projects simultaneously.
- Proven professional track record with 3+ years knowledge of general practices and procedures of motion graphic design and animation. (showreel required)
- Suggest and create tools and shaders in Unreal Engine to build a more efficient pipeline.
- Create PBR Textures, clean object topology, UV’s and materials using Photoshop, Quixel Suite, 3D Max, Unreal Engine.
- Rework geometry and textures of existing assets.
- Integrate 3D assets (animation/content) into a master sequence and UE.
- Set up and optimize lighting UE.
- 3D MAX: Exceptional modelling high detailed skills & realistic elements, advanced level of knowledge in texturing, shading and lighting in Mental ray, strong knowledge in dynamics.
- Adobe After Effects: Very strong abilities to create 2D motion graphics and compose 3d passes and/or live shooting.
- Familiar with most common plugins.
- Adobe Illustrator: ability to deal with vector files.
- Adobe Photoshop: strong abilities to manage image processing.
- Fluent in both written and spoken Arabic and English
- Strong artistic sense. Works well under pressure. Team player. Creative. Problem solving skills.
Qualifications
0
Other Information
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ملاحظة: مطلوب منك إرفاق ما يلي:
- السيرة الذاتية
- Showreel / Personal website